Chris Justo
Principal Systems Designer
Professional Work
Ashes of Creation
Principal Systems Designer | 2020-2026
MMORPG | Unreal Engine 5
A large scale MMORPG featuring player driven world progression, open economy, player factions, and player run cities.
Responsibilities: Feature Owner and Design Lead for the cross departmental systems team. Responsible for translating the creative vision into actionable, deliverable, and scalable features. Core designer of the City Node System from design documentation, implementation and live service iterations.
Personal Work
Wizard Dungeon
Solo Project | 2026
Action RPG | Godot 4
Wizard Dungeon is an old school action rpg inspired by Diablo 1 and 2, with a unique pixel art style inspired by NES and Gameboy aesthetics. Grind through monsters in a the dungeon, level up, spend skill points, equip items, and try to find a way out.
Responsibilities: Systems Design, Programming, Art, Sound Design, Level Design, Tools, and UX. Worked with external contributors on music and select art assets.
Wizard Woes
Jam Like Project | 2022
Platformer | GB Studios
Wizard Woes is a Game Boy Color game in the style of Megaman and Castlevania, featuring brutal platforming and punishing enemy placement.
Responsibilities: Level Design, Programming, Character Animation, and Environment art.